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Making of Virtuous Fumes

Making of Virtuous Fumes

Fabricación de humos virtuosos, todas las imágenes Copyright Alessandro Nardini.
Software utilizado: FumeFX 5.0
Aumento de partículas en tomas: SideFX Houdini 16.5 indie
Prestados con: ARNOLD 5
Gracias especiales: SitniSATI

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Blog, Short Films

The song of The Rain Short Film

The song of The Rain Short Film

Este es el primer cortometraje de animación de Hezmon Animation Studio. La película se basa en la historia real que sucedió en China hace 80 años. Hicimos esta película en honor a las personas que contribuyeron con sus esfuerzos a la lucha contra la Segunda Guerra Mundial. Gracias por ver.

Créditos:
Estudio de Animación Hezmon
Productor: Lihang Chen
Director: Liang
Cineastas: Liang, Lutao Hua
Música: Kazuyo Lin
Cantante: Yiko J

Contáctenos: hezmonanimation@gmail.com

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Animation & Vfx, Blog, Breakdown, Making of

Making of Saccage Short Film

Saccage Short Film

En un Paris futurista, S.A.M., un robot colector de basura, va tras una bolsa de plástico. Ignorando todo peligro, cruzará París para mantener la limpieza en la ciudad.

Efectos especiales en 3D: Alexandre BOESCH-BRASSENS, Jonathan BREUER, Julie MANSUY, Nicolas OCIPSKI, Paul GAULIER, Samuel RAMAMISOA, Sylvain MASSON y William RIMA.

Making of Saccage Short Film

Diseño de música y sonido: Victor DE LIPSKI, Louis FABRE, Rébecca LAUBIN, Nicolas LORION, Elissa MLEIEL y Vincent SERGENT

Proyecto de Graduación de Cine
Escuela: ISART DIGITAL, el videojuego y animación 3D / Escuela VFX.

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Animation & Vfx, Blog, Breakdown

Mountain River Simulation 3D Breakdown

Mountain River Simulation 3D Breakdown de Tim van Helsdingen

Mountain River Simulation utilizando Houdini, Mantra, After Effects.
Tim van Helsdingen: No tenía ningún sims de fluidos a gran escala en mi cartera todavía, así que decidí tener un ir en la creación de un río de montaña.
En general estoy bastante contento con el resultado. Detalle incluido.

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Animation & Vfx, Behind the Scenes, Blog, Breakdown

Juice Drink Vfx Breakdown by Romy Tesei

Juice Drink Vfx Breakdown by Romy Tesei

Juice Drink FX Animation with with composting making of. Raspberry Blackberry fruits. Software used:- 3ds Max, Realflow, V-Ray, Nuke.

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Making of CANAL Plus Le Cube

Making of CANAL Plus Le Cube

Reloj Making de CANAL + “Le Cube” comercial de Mathematic.

CANAL Plus “L’EXPÉRIENCE CUBE S”

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Animation & Vfx, Behind the Scenes, Blog

Making of Disfrutar es solo eso by Glassworks VFX

Making of Disfrutar es solo eso by Glassworks VFX

Glassworks Vfx es el último trabajo de Huesitos dirigido por Javier Verdugo, director de 3D de Barcelona, no solo hemos logrado cambiar los famosos platillos de un piano de los monos, sino que también hemos rescatado el clásico de la banda española Azul y Negro y ahora podemos No lo sacamos de nuestras cabezas.
Esperamos que disfrute viéndolo tanto como lo disfrutamos haciendo!

Website:

Huesitos “Disfrutar es solo eso”

CREDITOS:

Client: Chocolates Valor
Agency: El Ruso de Rocky
Director: Javier Verdugo
Producer: Belén Palos
3D Artists: Carlos Cortés, Marco Rossi, Kiko Navarro, Justi Romero, Andrea Giordano, Ferran Casas, Anthony Vincent, José Manuel Linares, Rob Van Den Bragt,
2D Compositors: Alessio Bertotti, Riccardo Gambi, Dani Granado
Colorist: Xavi Santolaya
Making of by Dani Barrio

 

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Animation & Vfx, Behind the Scenes, Blog, Making of

Making of Ghost in the Shell – Creating The Shell

por

Making of Ghost in the Shell – Creating The Shell

Detrás de la escena Ghost in the Shell

En un futuro próximo, la mayor (Scarlett Johansson) es la primera de su tipo: un ser humano salvado de un accidente terrible, que es ciber-mejorado para ser un soldado perfecto dedicado a detener a los criminales más peligrosos del mundo. Cuando el terrorismo alcanza un nuevo nivel que incluye la habilidad de hackear las mentes de la gente y controlarlas, Major está 影梭 excepcionalmente capacitado para detenerlo. Mientras se prepara para enfrentar a un nuevo enemigo, Major descubre que le han mentido: su vida no fue salvada, fue robada. Ella no se detendrá ante nada para recuperar su pasado, descubrir quién le hizo esto y detenerlos antes de que lo hagan a otros. Basado en el internacionalmente aclamado Manga japonés, “The Ghost in the Shell”.

Director: Rupert Sanders
Cast: Scarlett Johansson, Pilou Asbaek, Takeshi Kitano, Juliette Binoche, Michael Pitt

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Animation & Vfx, Behind the Scenes, Blog

Making of Rise of the Tomb Raider


Making of Rise of the Tomb Raider por CGMeetup

Un exclusivo detrás de la escena de Lara Croft. Brenoch Adams Director de Arte y Kam Yu personaje principal artista en Crystal Dynamics estudio, explica cómo se llevaron nueva Hyper-Real Lara Croft a la vida para Rise of the Tomb Raider.

Crystal Dynamics es un galardonado, parte superior del estudio de desarrollo de la clase situado justo al sur de San Francisco en la soleada Redwood City, CA.

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War and Peace Vfx Breakdown por BlueBolt

War and Peace Vfx Breakdown por BlueBolt

Guerra y Paz, dirigida por Tom Harper, emite actualmente en la BBC.

Nuestra misión era crear soldados rusos luchan contra los ejércitos napoleónicos en una escala masiva. También tuvimos que ayudar a crear el aspecto correcto del período de Rusia, que requiere una gran cantidad de extensiones fijas, pinturas mate, hoy en día la masa de limpieza y eliminación. Nuestra tiro cuenta era un poco menos de 300 disparos a través de los 6 episodios.

 

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